The six month internships with Ubisoft Reflections are individually worth the equivalent of a 拢14,000 annual salary and the prize winners complete the placements at the end of their studies.
The Vis Awards have also been sponsored by Codeworks and London based Escape Studio鈥檚, one of the most successful and well respected Computer Graphics academies in the UK.
Judged by external professionals Codeworks support the digital sector in the North East region and are providing GameHorizon or Connect membership to the all five winners and runners-up in this year鈥檚 competition.
The entries were judged by external professionals and teaching staff from the School of Computing, and the winners were:
Modelling award - for the best use of 3D software to create as realistically as possible either a self portrait, your house exterior, car or your bedroom interior. Winner: Rob Parker, 26, from York, for Bedroom Corner.
Games design award - for the best playable game prototype using the appropriate development software and accompanied with a design pitch using presentation software to demonstrate complete game vision using no more than 20 slides. Winner: Jamie Smith, 21, from Ormesby, Middlesbrough, for 鈥楧ojo.鈥�
Visual effects (VFX) award - for the best and most innovative use of 2D or 3D media combined with live action for the creation of a pre-rendered sequence. Winner: James Tavet, 26, from Leeds, for No Escape. James鈥� prize is 12 months access to the 鈥楳aya Core鈥� training module, provided by Escape Studio鈥檚.
鈥� Games Programming Award - for the best example of the art of programming for the creation and control of a real-time games sequence or demo. Matthew Markey, 24, from Wiltshire, for 鈥楽pace Babies.鈥�
Character animation award - for the best character animation sequence realised with 2D or 3D software. The sequence lasts no longer than 40 seconds. Winner: Brian Kavanagh, 24, from Dublin for 鈥業 Feel Good鈥�. Brian has an opportunity awaiting in Ireland so the Ubisoft Internship will be offered to runner-up Margunn Hindenes.
Justin Greetham, senior lecturer in visualisation and graphical applications in the University鈥檚 School of Computing, said: 'This has been another great year for the competition with a marked increase in postgraduate entries. Next we will see the launch of two new categories. The first, entitled the 鈥榮ynthespian award鈥� will look at the use of motion capture technology to aid the creation of a range of animation 鈥� notable examples of which can be best seen in movies like Avatar. We are also planning to launch a new 鈥榓nimation award鈥� that will encourage the development of a range of animation narratives for the film and television market.'